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The key principles behind the human-centered design system, as discussed in The Design of Everyday Things, are based on understanding the needs and capabilities of the user. The design should be intuitive and provide clear guidance on how to use the product. It should also take into account the limitations of human memory and perception, and provide feedback to the user about what actions have been taken. The design should also be forgiving, allowing for errors and providing ways to correct them.
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How do designers improve their products to work around flaws in human logic? In The Design of Everyday Things, Don Norman teaches the top frameworks b...
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"A friend kindly let me borrow his car, an older, classic Saab. Just before I was about to leave, I found a note waiting for me: 'I should have mentioned that to get the key out of the ignition, the car needs to be in reverse.' The car needs to be in reverse! If I hadn't seen the note, I never could have figured that out. There was no visible cue in the car: the knowledge needed for this trick had to reside in the head. If the driver lacks that knowledge, the key stays in the ignition forever." Norman uses this as a warning: designers must make it obvious what must be done to use the things they design.
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